***The game will stop functioning after you lose so refresh the page to get started again <3 (for now)


ABOUT

Shoot the balls to prevent them from hitting your base. Survive as long as you can.




HOW TO PLAY / MECHANICS

-The circle at the bottom is your *base* protect it from those balls AT ALL COST

-When base is hit, your level will decrease, don't let it hit *0*.

-*Gun barrel* isn't affected by balls collision.


-You can shoot 2 types of *bullet*: Normal, Inverted.

-*Normal* bullet decrease ball number, but also reduce your total ammo count.

-*Inverted* bullet increase ball number, but also refill your total ammo count.

-If your *ammo gauge* ran out, you can't shoot normal bullet.

-Your bullet can affect ball number proportional to your *level*, kill balls to level up!


-*Balls* will randomly spawn at the top. If number hit 0, it dies. The higher the number, it will float instead and goes back up.

-Ball number *median* will increase overtime so watch out for high count numbers!

(Tips: Use the gun barrel to reflect off the balls and prevent them from hitting your base!!)



[Wave Leaping]

-Every set time, the game will leap forward making the *ball number increase* up to 10 more numbers.

(The background shrinking will be indicator)



CONTROL

[PC]

Shoot normal bullets --> Left click (Hold)

Shoot inverted bullets --> Left click (Hold) + Right click (Hold)


<Toggle>

-Click instead of holding to activate firing --> E

(Only applies to Left click)


[Mobile]

Shoot normal bullets --> 1 finger (Hold)

Shoot inverted bullets --> 2 fingers (Hold)



COMMENT

The game is still under development (obviously), but ANY feedback or suggestion is appreciated <3


Made for Solodev Marathon Jam #4
Published 2 days ago
StatusIn development
PlatformsHTML5
AuthorbNine
GenreShooter
Made withUnity

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